GNU Compiler Collection(GCC)
在“Socket服务器端程序”基础上增加子进程。
Beej’s Guide Network to Programming
关于Unix/Linux子进程:
相当于Windows的线程
调用fork()即可增加子进程。
要使用fork必须调用waitpid() !
waitpid()
waitpid函数原型:
#include<sys/types.h> /* 提供类型pid_t的定义 */
#include<sys/wait.h>
pid_t waitpid(pid_t pid, int *status, int options);
-
pid
等于-1时,等待任何一个子进程退出,没有任何限制,此时waitpid和wait的作用一模一样。 -
status
我们设置为NULL。 -
options
提供了一些额外的选项来控制waitpid,WNOHANG常量表示, 即使没有子进程退出,它也会立即返回,不会像wait那样永远等下去。
sigaction()
sigaction()是waitpid()的开关
只有给waitpid()信号时,才开启它(waitpid)! 这时,需要sigaction()。
sigaction函数原型:
#include<signal.h>
int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact);
-
signum
等于SIGCHLD时,只有子进程停止或者退出才进行调用。 -
act
一个指向sigaction结构的指针。 -
oldact
一般废止不用。
我们主要设置结构sigaction的sa_handler、sa_mask和sa_flags三个成员变量即可!
code
/**
* Version: 0.2
*
* Description: Add signal
*
*/
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <signal.h>
#include <sys/wait.h>
#include <stdlib.h> /* exit declare */
#include <unistd.h> /* fork declare */
#define SERVPORT "2349"
void sigchild_handler()
{
while (waitpid(-1, NULL, WNOHANG) > 0);
}
int main(int argc, char *argv[])
{
struct addrinfo hints, *res;
int status;
int sockfd;
int connFd;
/* struct sockaddr_in cliAddr; Only IPv4 */
struct sockaddr_storage clientAddr; /* both IPv4 and IPv6 */
struct sigaction sa;
int sendSta;
char *msg;
if (argc != 2) {
fprintf(stderr, "Usage: Not found Read File");
return 1;
}
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
status = getaddrinfo(NULL, SERVPORT, &hints, &res);
if (status != 0) {
fprintf(stderr, "getaddrinfo, fail!");
return 2;
}
sockfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
bind(sockfd, res->ai_addr, res->ai_addrlen);
listen(sockfd, 5);
printf("======== Please Wait Client =========\n");
/* struct sigaction notes from POSIX:
*
* (1) Routines stored in sa_handler should take a single int as
* their argument although the POSIX standard does not require this.
* (2) The fields sa_handler and sa_sigaction may overlap, and a conforming
* application should not use both simultaneously.
*/
sa.sa_handler = sigchild_handler;
sigemptyset(&sa.sa_mask); /* Additional set of signals to be blocked */
/* during execution of signal-catching function. */
sa.sa_flags = SA_RESTART; /* Special flags to affect behavior of signal */
/* SA_RESTART 0x10000000 // Restart syscall on signal return */
if (sigaction(SIGCHLD, &sa, NULL) == -1) { /* SIGCHLD 20 // to parent on child stop or exit */
fprintf(stderr, "sigaction fail!");
exit(3);
}
while(1) { // loop forever!
char ipstr[INET_ADDRSTRLEN];
void *addr;
int len = sizeof(clientAddr);
connFd = accept(sockfd, (struct sockaddr *)&clientAddr, &len);
/* View Client IP */
struct sockaddr_in *ipv4 = (struct sockaddr_in *)&clientAddr;
addr = &(ipv4->sin_addr);
inet_ntop(AF_INET, addr, ipstr, sizeof(ipstr));
printf("client: %s\n", ipstr);
if (!fork()) {
close(sockfd); /* child doesn't need the listener */
/* Copy Data */
msg = "The server simply displays a message!";
sendSta = send(connFd, msg, strlen(msg), 0);
if (sendSta == -1)
fprintf(stderr, "send fail!");
close(connFd);
exit(0);
}
close(connFd);
}
close(sockfd);
return 0;
}
测试Windows客户端程序
- Server : WSL (Windows 1809 LTSC) - Ubuntu 18.04.1
- Client code
/**
* Version: 0.2
*
* Description: Add signal
* file: bgnetServ.c
*/
/**
* Version: 0.2.1
*
* New features:
* Receive messages from the Windows client program(prj1Clt.exe/prj2Clt.exe).
*
* file: bgnetServ2.c
*/
/**
* $ gcc bgnetServ2.c -o server2.o
* $ ./server2.o
*/
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <signal.h>
#include <sys/wait.h>
#include <stdlib.h> /* exit declare */
#include <unistd.h> /* fork declare */
#define SERVPORT "3293"
void sigchild_handler()
{
while (waitpid(-1, NULL, WNOHANG) > 0);
}
int main(int argc, char *argv[])
{
struct addrinfo hints, *res;
int status;
int sockfd;
int connFd;
/* struct sockaddr_in cliAddr; Only IPv4 */
struct sockaddr_storage clientAddr; /* both IPv4 and IPv6 */
struct sigaction sa;
int recvSta;
char buffer[1024];
int sendSta;
char *msg;
/*
if (argc != 2) {
fprintf(stderr, "Usage: Not found Read File");
return 1;
}
*/
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
status = getaddrinfo(NULL, SERVPORT, &hints, &res);
if (status != 0) {
fprintf(stderr, "getaddrinfo, fail!");
return 2;
}
sockfd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
bind(sockfd, res->ai_addr, res->ai_addrlen);
listen(sockfd, 5);
printf("======== Please Wait Client =========\n");
/* struct sigaction notes from POSIX:
*
* (1) Routines stored in sa_handler should take a single int as
* their argument although the POSIX standard does not require this.
* (2) The fields sa_handler and sa_sigaction may overlap, and a conforming
* application should not use both simultaneously.
*/
sa.sa_handler = sigchild_handler;
sigemptyset(&sa.sa_mask); /* Additional set of signals to be blocked */
/* during execution of signal-catching function. */
sa.sa_flags = SA_RESTART; /* Special flags to affect behavior of signal */
/* 0x10000000 // Restart syscall on signal return */
if (sigaction(SIGCHLD, &sa, NULL) == -1) { /* SIGCHLD 20 // to parent on child stop or exit */
fprintf(stderr, "sigaction fail!");
exit(3);
}
while(1) { // loop forever!
char ipstr[INET_ADDRSTRLEN];
void *addr;
int len = sizeof(clientAddr);
connFd = accept(sockfd, (struct sockaddr *)&clientAddr, &len);
/* View Client IP */
struct sockaddr_in *ipv4 = (struct sockaddr_in *)&clientAddr;
addr = &(ipv4->sin_addr);
inet_ntop(AF_INET, addr, ipstr, sizeof(ipstr));
printf("client: %s\n", ipstr);
recvSta = recv(connFd, buffer, sizeof(buffer), 0);
if(recvSta != -1)
printf("\n%s\n", buffer);
if (!fork()) {
close(sockfd); /* child doesn't need the listener */
/* Copy Data */
msg = "The Server Simply displays a message!\r";
sendSta = send(connFd, msg, strlen(msg), 0);
if (sendSta == -1)
fprintf(stderr, "send fail!");
close(connFd);
exit(0);
}
close(connFd);
}
close(sockfd);
return 0;
}